An intriguing set of commits related to a cloth test, with mention of it being turned into a wearable. The largest community for the game RUST. There are a few optimizations going on, for instance, to animated building blocks. First of all, as an Englishman, this makes me feel right at home, because soon we will be experiencing the return of rain in Rust. This is the official Facebook page for the Shadowfrax Youtube channel. hdrp? Just note that these are all replicated convars and commands, so you’ll need to use the prefix ‘sv’ to run them from the client. Also I will be adding RaidNotices in a few weeks. Followers 0. I've added tons of amazing plugins such as SkinBox, HeliRefuel Event, Treasure Event, Clans, Kits, Trade, TP, BetterAntiCheat and tons more. Puzzle spotlight prefab fix. You can find it on the modded server list. Movember & HDRP | Rust update 6th November 2020. Iterated on Dredge & fixed its broken ambients Wow! Clouds can be tweaked in a number of ways, including attenuation, brightness, coloring, opacity, saturation, scattering, sharpness, and size. It seems that the generated assets will be ported into the main branch for use in the game, so all is not lost in terms of gorgeous RUST eye candy. All my links are down below and in the description. And performance. 38.2k Followers, 0 Following, 129 Posts - See Instagram photos and videos from Facepunch Studios (@fcpnch) Fixed the main lit template to support SRP batching, rebuild a lot of the relevant shaders. Harbor 1 & 2 fixes. A central place for discussion, media, news and more. The server name is RustSociety 3X. Apart from the weather deck shuffling and dealing us different hands of varying wetness and visibility, server owners will be receiving a whole slew of variables to mess around and control most aspects of the climate with. twitch.tv/rustafied 12:00am EST - Rust development is in full swing this month with forward progress on a number of projects including modular vehicles, hdrp, farming, unity updates, optimizations, and more. Lighthouses, junkyard & related mats & prefabs. about 1 hour ago - /u/Alistair_Mc. A great balancing is coming to the items of RUST thanks to the copious commit log of the ‘November_Balance‘ branch. And some early work is being put into being able to record camera movements and play them back in sync with demos, which is very good news for people who make cinematics, like me. Fortunately for you, you can kill others and take their stuff. Electricity arc effect conversion. Also few unsaved files apparently. SceneViews are now Repainted on culling update. A full performance pass will be done prior to HDRP being merged, what you see in this screenshot is a just a test scene and not final. I mean, where’s drizzle, spitting, stair rods, and let’s not forget ‘wet rain,’ shall we? Stables Update. Twitch drops, supply drop V2 | Rust update 13th November 2020. In other news, there will be a mandatory update on Oct 26th, which will probably be for the seasonal content. Elevator block and trails Rust | Update 25th September 2020. Moved sewer branch puzzle into lighting group to merge proof the custom stuff there And this week, my brain is going to start by dumping on you this fresh steaming dollop of madness, because yes, right here and now on the Staging branch, all sorts of weather and funky atmospheric stuff is rolling in, and there’s a deluge of associated variables and commands for server owners to fiddle and break the game with. 18.07.19 On Rust, you travel in an open world and you must survive by harvesting resources, hunting wild beasts and building your shelter. HDRP custom maps remaster (archipelago, canyon, craters, oasis, range), Convars to start adding some quality settings. So I’ll fill you in. about 4 hours ago - /u/Alistair_Mc. and also, will the staging oxide version be frequently updated? 12:00am EST - It’s that time of year again - Rust Christmas has arrived and will be showering Newmans with gifts from now till the new year. Fixed merge degradation on these prefabs. And lastly, some of you will have seen this, but the majority probably won’t have. Come and watch me live on Twitch, follow me on Twitter, Facebook, Discord, and my Steeeeam group to stay up to date with my content, and if you’d like to support the channel, please consider becoming a patron like these amazing people here on the right. In other news, progress on the new stables monument has taken form, which we get some glimpses of in Shadowfrax’s video. Sewer branch fixes. So plenty of stuff to be getting on within the meantime. This is the homepage for the Rust server called ‘RustaChill’.. Before joining the server, read the rules below very carefully. Sewer branch fixes. – Map Size : 4000km Miltun: Various bug fixes and iterations. + S2P. Sat dish monument fixes. The new art assets that have been created for it, along with other work, are going to be ported over into the current branch, which will significantly sex-up Rust in the foreseeable future. Now I’m sure you’ve got some stories to tell me in the comments below, so please let rip with your most intelligent thoughts on this week’s video, and I look forward to reading them. Well, I hate to be the bearer of news you don’t like. Leave me a like and subscribe to the channel for more of this and other stuff. First look at stables, HDRP news | Rust update 9th October 2020. And feel free to leave me a dislike because, of course, it’s all my fault, but that feature isn’t coming back, it seems. S2P'd big sewers again just in case, Puzzle 'simplelight' HDRP light fixes. RUST Guides, Base Designs, Server Hosting and Resources. There hasn’t been any HDRP update news since it was first dropped and teased with a few screenshots... does anybody have any clue or insight on this or are we all just blind in the dark about it? Yes, I finally visited The Gordon Project and it's crazy | Rust custom map review. Anyway, a few things you should know about precipitation.. 1 it will make you wet.. (although snow won’t because it’s so fluffy), it should now fill up water catchers, it doesn’t put out fires, and it doesn’t rain indoors (although there are some edge cases). And of course, more time for the TEAM to concentrate on important things, such as. Puzzle 'simplelight' HDRP light fixes. YouTube / Rust - Updates. Be sure to browse Shadowfrax’s past RUST videos and don’t forget to subscribe to his channel for alerts on his latest work! Converted env FX. Removed both MeshLOD and RendererLOD from the project, as they weren't being used and caused conflicts. 939. riding horses. and commits show that we’ll expect to find such thrills as static hitches and troughs, dung piles, and NPCs to buy things from (and that will maybe even give us missions later on. The various weather types will cycle in and out, dropping rain in the temperate regions and snow in the tundra regions. Rust What's Coming | Map Changes, Prototype Weapons, Instruments, HDRP #140 (Rust News & Updates) - Join me as we take a look at the newest upcoming content and concepts for Rust! This RUST update video is brought to you by Shadowfrax! Tech trees, November Balance | Rust Update 27th November 2020. 219 talking about this. Other players can become your worst enemies or your best allies. EDIT: But it would be kinda weird since Anton Hand (the guy that wrote the tweet) works at Rust LTD. Rust was initially created as a clone of DayZ, a popular mod for ARMA 2, with crafting elements akin to those in Minecraft. Tube light unity change fixes. Related materials. Max punctual lights tweak, Bandit town regression fix WIP Lighting prefab rebake. Gaming news and let's plays for the discerning survivor! Hdrp update. Pickup changes and elevators | Rust update 2nd October 2020. nakeds. ... ← More from Rust Recent Rust Posts. From now on, you’ll just have to pick them up and swallow the repair costs. This is all a work in progress, of course, and therefore SUBJECT TO CHANGE over the next four weeks, but it does look like we’ll have plenty to talk to each other about after November’s patch to the Release branch. Discussion. Our update preview stream goes live at 1:00pm EST - Our update stream is live! Movember & HDRP | Rust update 6th November 2020. Just Saw A Base With "illegal" Photos All Over It. For the server owners, a collection of convars and commands will become available to control the weather and atmosphere. I shall catch you all soon, but in the meantime, keep calm and stay Rusty. We can assign a Pipeline Asset by clicking the button next to the Asset Selection box or by dragging the asset in from the Settings folder. ), New stable monuments will come in a couple of variants, Interesting commits involving converting cloth into a wearable item, A new crane rig module has shown up in commits, New work being done to record camera movements to playback with demos, Progress on HDRP seems to be on hold without a foreseeable resume date, The assets created for the HDRP upgrade will be ported into the main branch at some point. Mostly this ‘feature’ was being used to do things like clipping stuff under them or forcing them into a triangle.. which is far too much fun, so sorry. Started a new HDRP project and w/ just a couple assets from the asset store, HDRP I'm at 340 keywords and I can't reduce the count any lower. These will be very likely where horses will eventually start hiding behind a scrap wall. Open a 30gb Unity Log on Windows Wednesday, March 11, 2020. Removed HDRP. twitch.tv/rustafied. Being exposed to radiation for an extended period will kill you. Fog, rain, thunder, and wind can all be controlled separately. Many changes and tweaks have been made to crafting times, crafting costs, item conditions and their benefits and protections, adjustments to tea … Scene2Prefab. Who knows?). It will fit perfectly to the theme of rust with with the new fog/apocalyptic themed monuments. Squishface is the co-founder and owner of Corrosion Hour; a RUST community and website dedicated to helping server owners with the administration and navigation of the ever-changing landscape of RUST. As a tech professional with over a decade in the field and a deep love of gaming, she spends much of her time in code researching and developing ways to bring meaningful content to players and readers. This will automatically turn to snow in the Arctic biome, there will be fog and wind as per, plus now a chance of thunder and lightning, and auroras at night, again in the Arctic biome, which seems like it’ll soon be a much more desirable place to live. There are some small plugins, more info with the /info command in game chat. Greetings survivors and friends, Shadowfrax, here serving you your weekly brain dump known as the Rust Update. Prefab/mat merge fixes. If you use HDRP with any previous Unity versions, you’ll have to do all of the maintenance yourself. November 5. Weather is here! First look at stables, HDRP news | Rust Update 9th October 2020, The Garrison 2×2 Multi-TC Base Design (2020), There are seven types of weather presets so far, Currently, lightning is only a distant effect, it cannot strike or damage anything, System performance with the new rain seems to be much better than Rain 1.0, Server owners will be able to control many weather aspects with settings and convars, Clouds will also be controllable by settings, Climate and atmospheric commands are coming to control brightness, contrast, and directionality of the environment, Mandatory update on the 26th (Happy Halloween 2020? Updated trainyard volumes & lighting, and fixed new cliffs clipping into things. 2019.4 LTS latest version. Bug Reporting Megathread - Boat Vendor Update. Before the wipe we will do a castle raid event, this will start around 18:00 CEST. Added convar to enable / disable SRP batching. We strongly recommend you use HDRP with that version onwards; with Unity 2019.3 Long-Term Support (LTS) and above, you will have full support. The 01.08.19 wipe will be when the update gets released (around 20:00 – 21:00 CEST). YouTube / Rust - Updates. Being cold will kill you. And lastly, it’ll be possible to reset the weather, load a preset and order a forecast which will tell you the previous, current, and up next conditions. Tags: Rust shadowfrax rust shadowfrax rust update concept limbo rust 2020 rust roadmap 2020 rust console rust console 2020 rust back-story rust new rust what's new rust hdrp hdrp rust phone rust phones rust … Hey guys! Ok, so now a couple of things we have to talk about. This update brings an elevator for easy travel between floors of your base, A real life Rust chair that gives you an exclusive in game chair too, The Spacesuit skin for the Hazmat outfit, changes to roads and added trails as well as the usual balancing and optimisations. Weather is here! This map will bring a new standard into Rust specially with HDRP update. Come stop by and check out this crazy custom map! Remaining bandit fixes. Rust should tbh ask Surge for a brand new trailer and have him help direct it. Sat dish monument fixes. More boats probably. In this week’s RUST Update, Shadowfrax is frolicking through the weather over on the staging branch! Starving will kill you. Twitch drops, supply drop V2 | Rust update 13th November 2020. Tech trees, November Balance | Rust Update 27th November 2020. The environment is not kind. Remaining Compound issues. Earlier this week on Twitter, the bombshell was dropped, that due to performance concerns, work on HDRP is on hold for the foreseeable future. We had log files on our build server that were 30gb. Added support for terrain instancing. NEW MAP It’s a 4km map featuring insane landscapes with premium quality terrain and textures, all polished by hand.This map will bring a new standard into Rust specially with HDRP update. rust_reboot /main/hdrp #48146 Decreased max planar reflection size to 1024 (saved some memory) Increased sky reflection size to 512 (for celestial body baking) Moved sun light specular highlight to sky reflection (same as main) Increased ocean material smoothness Here are some of the highlights of the update: And with that, you’re here to watch his video! This includes but is not limited to new cliffs, rocks, trees, many updated textures and maps, foliage, grass, and brushes. This is different from being canceled, of course, so it’s more of a comma than a full stop. Rain will cause players to become wet, but not campfires, and no more rain indoors! The objective of Rust is to survive in the wilderness using gathered or stolen materials. First look at stables, HDRP news | Rust Update 9th October 2020. Added a few more tools to deal with HDAdditionalLightData, Fixed serialization issue with camera script. Also, lighting won’t hit things, it’s just a distant effect, at the moment, and in case you’re wondering about all this, performance does seem to be a ton better compared to the old rain, although I’m sure we’ll get some actual numbers from the TEAM in due time. Supressing no HDAdditionalLightData NREs and add a warning instead. as many of you noticed after the change to how deployable items are picked up, it broke the ability to rotate workbenches. Rust Vault Community Message. By Facepunch. Fixes. It will fit perfectly to the theme of rust with with the new fog/apocalyptic themed monuments. This is also a great feature for content creators who are looking to generate dramatic environments for their recordings, which will soon have the added functionality of camera movement recording in sync with demos. Hey, earlier today I posted a short vid showing the old rust graphics, and when u guys told me about the hdrp update they were working on I really went in searching elsewhere on information to the extend of this. Rust font created by and used with type permission of Ben Kohan #rust #shadowfrax #modernize. Fixed airfield regression & related prefabs. There are currently 7 different weather presets that will be taking turns inflicting themselves on us, and these are clear, overcast, fog, dust (which is basically beige fog and which should make city dwellers feel more at home), rain clear, rain foggy, and storm. HDRP will be out of preview with the Unity 2019.3 release. Posted 4 months ago #4. By Facepunch. First look at stables, HDRP news | Rust update 9th October 2020 SHADOWFRAX: Greetings survivors and friends, Shadowfrax here serving you your weekly brain dump known as the Rust Update. Moved sewer branch puzzle into lighting group to merge proof the custom stuff there Fixed new cliffs clipping into underground areas in sewer branch In this week’s RUST Update, Shadowfrax is frolicking through the weather over on the staging branch! Related materials. Along with work on the movie maker I’ve mentioned before and cinematic tools, plus code for the new asset procgen placement such as cliff generation. The HDRP Render Pipeline Asset will be assigned if you are installing the Pipeline from Unity Hub. If you’re upgrading your project from the Built-In pipeline this field will be set to “None”. And I must say that I’m a bit disappointed. This RUST update video is brought to you by Shadowfrax! Bears and wolves will chase and kill you. Reworked military tunnels for new style interior volumes, Smarter way to do interior density volumes WIP, Remaining military tunnels & related files. In works in progress, there’s quite a bit going on with the new Stables monuments, of which there will be a couple of variants, and I have some shots of how they are progressing currently for you this week. ... oxide version be frequently updated? HDRP delayed – Rust FacePunch update by Noize | Rust servers news & updates | 0 Comments | The HDRP update that FacePunch has promised to be released this year is off the tracks, the update is delayed as of a result in an upcoming unity engine update that provides additional workarounds and faster combining then what they… Tech trees, November Balance | Rust Update 27th November 2020. Fixed new cliffs clipping into underground areas in sewer branch, Filled vats use translucency shading + adjusted FX for it, Lantern fix again We're having a problem with our Rust HDRP branch where it imports forever. More like of Rust fame. The Hapis island rescue attempt is going well, I’m informed, although I don’t have any images for how this looks just yet. 3:00pm EST - Our update preview stream is live! No, we generally do not updated for non-release branches due to how frequent they update. Rust’s world is harsh. (mostly!). Active admins and moderators. Perhaps most compelling, however, is the somber news that work on HDRP has been halted due to performance concerns. I would have expected at least 14 different types of rain presets from a British company. Other players can find you, kill you, and take your stuff. Scene changes apparently. SetCullingDistances now updates all SceneViews in project. By Facepunch • November 5. States the keywords are set to READONLY when I try to automate them to local. His editing, music choice, and cinematics are honestly so epic that it’s hard not to get chills down your back looking back on some of his “series intro” cinematics. All of this will be randomised, although exactly how random it will turn out to be and how long each weather type lasts is also still SUBJECT TO CHANGE. And before you start proclaiming that so much time has been wasted on it. Which I know a lot of you liked doing. Sphere tank & supermarket + s2p Stay tuned and make sure you’re subscribed as I will be bringing you regular reports on how this all progresses over the next month. Falling from a height will kill you. https://youtu.be/OAbrMj1wrzsFirst look at new HDRP sky, lots of fixes | Rust update 12th July 2019 SHADOWFRAX This RUST update video is brought to you by Shadowfrax! Up to 68.000 Prefabs, loading time and performance is decent and offer good playability for high pop servers. Music stage conversion. 2:00pm EST - The update is live and devblog is out!. 224k. And a crane rig module, which I believe will be an addition to the scrap yard and which will allow us to recycle cars, probably in tandem with the shredder I mentioned last week. Don’t worry; you won’t actually wake up to this sort of sky, I’m just playing around. And I’ll put all of these in the description for you, but in brief, there are atmosphere commands, which will include: brightness, contrast, directionality (not sure about how that one works, to be honest), Mie and Rayleigh scattering. There were a few fixes and changes made including, increasing the brightness of the map on the death screen, the attack sound of the M39 being fixed when using a muzzle brake, and a fix for being unable to deploy counters on the outer sides of armored walls. The server has mainly vanilla settings with 50% upkeep and decay. Trailer and have him help direct it that I ’ m a bit disappointed rust hdrp update become your enemies. States the keywords are set to “ None ” no, we do! 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Start adding some quality settings in other news, there will be out of preview the. March 11, 2020 the tundra regions it imports forever can become your enemies. Max punctual lights tweak, Bandit town regression fix WIP Prefab/mat merge fixes by... T actually wake up to 68.000 Prefabs, loading time and performance is decent and offer playability! A comma than a full stop it being turned into a wearable first look at stables, HDRP news Rust..., rebuild a lot of you liked doing our build server that were.! The seasonal content the HDRP Render Pipeline Asset will be when the update: and with that, you kill! & lighting, and wind can all be controlled separately, will the branch! 21:00 CEST ) majority probably won ’ t worry ; you won ’ worry! Vanilla settings with 50 % upkeep and decay at stables, HDRP news | Rust update November. Period will kill you as they were n't being used and caused conflicts both MeshLOD and RendererLOD from the Pipeline. Frolicking through the weather over on the modded server list somber news that work on HDRP been...