Mage Paladin Priest Rogue Shaman Warlock Warrior Arena Simulator Secrets Calculator Darkmoon Card List & Release Date Build a Deck Expansions Goblins vs Gnomes The Grand Tournament Whispers of the Old Gods Mean Streets of Gadgetzan ... Mage; Infinite Fireball or Lunacy?! This site works best with JavaScript enabled. Find most popular Mage decks in different archetypes. ... Dec 04 2020: Basic Mage Deck 10 spells, 20 minions basic. Deal nearly infinite damage It also feels so incredibly BADly designed. It appears the deck is undefeatable except by ultra aggro…maybe. More often than not it’s horrificly detrimental to actually winning. Would the fireballs go on forever or stop once the mage… It uses Emperor Thaurissan to just discount things instead. A capable mage of infinite potential. This doesn’t mean having to play Pure SMOrc Always Face Aggro, but it does mean playing cards for maximum tempo and not trying to set up “sweet” plays especially if you’re playing a slower deck. The first problem is limited supply. Ice block is pretty effective, so is evasion and time out. She loves fire. Also a bit of a tangent, but try to change your mentality (or vocabulary)?.. It the demon hunter played blur (so take no damage that turn) then played Yogg into rod of roasting what would happen? Ok question: What if there was a match between a demon hunter and a mage and mage had ice block played. Please enable JavaScript to get the best experience from this site. Against warrior and quest priest, and to some extent, druid, you want to go for the two turn kill instead since they can recover pretty easily. Favorite this Deck. Combo decks naturally prey on slow decks that don’t put up pressure, so if you’re playing such a deck you should expect a difficult match and to have a chance of winning you will have to change how you play your deck (at least for that match). Title pretty much says it all. Definitely need silences in your deck, as you can silence frozen minions to allow them to attack. the name says it all. Like original Twin decks, this is primarily a control deck – note that it only plays two copies of each combo piece. looks like a 5 years old topic. I’ll certainly be thankful for the day when life returns to some semblance of normalcy and I can gather with friends and … 13 Jan. 2020 (Battle of Dazar'alor page): This page has been reviewed for Patch 8.3 and no changes are necessary. For instance, you need to have a spell of 4 mana or less that you can cast with Archmage Antonidas as your fireball trigger on the turn after you cast Time Warp. Its a horrible game experience and one of the most stupid, braindead decks ever in the history of card games. My Core Set 2020 Limited Bucket List 1. The core strategy is to Stall n' Draw, all while pushing to complete the quest. Mage Paladin Priest Rogue Shaman Warlock Warrior Forums Home Latest Threads Blue Tracker Members Site Achievements Dungeon Run Bundles Quests and Dailies Hero Level-up Rewards Pack Opener Deckbuilder Demon Hunter Druid Hunter Mage Paladin Priest Rogue Shaman Warlock Warrior Arena Simulator Secrets Calculator Darkmoon Card List & Release Date They just overwhelm you with overpowered and impossible to counter combos/cards… Same goes with the archetype i hate above all other decks…“zoo decks”. Ditch Aluneth, seriously. Delete the stupid quests already - all of them. ". Once four are placed use time warp, play Archmage Antonidas, then so long as you have one spell on hand enjoy infinite … It’s degenerate because the outcome of the game is very binary: if you can’t pressure it enough, you auto-lose. The Thopter/Sword combo has been around in Modern before and has found some competitive success. Both are good – one has better stats and solid effect, but the other one “cycles” itself into a cheap spell. Varnishes/Rags in combination with a certain Spellblade skill together solve the issue of Fire-resistant enemies (namely Burning Man and Obsidian Elemental); elemental boon… The pyromancer is a Fire-focused mage that packs as much gear, goods, and skills as possible to buff Fire damage, then unleashes as many Fire spells as possible. Gotta get aggressive. It is only available as the foil buy-a-box promo for Core Set 2019.This comes with two potential problems. Because you’re not supposed to just drop it willy nilly. 03 Sep. 2019: Added a PvP addon section with Spy Classic and Classic Castbars. 20 Jan. 2020: Split the page into Mage macros and Mage addons. Also, getting agressive does Not work, sorry to disappoint you all. So…dirty rat does not work, in fact, i’d b surprised it works 1% of the time. Sapphire Prism Mirror Image summons 1 additional. Be warned, this is not an easy to deck to pilot and the skill cap is pretty high. Budget Tempo Mage Mulligan Guide. I’m playing warrior with all three dr booms…. Higher Priority (Keep every time) Lab Partner & Violet Spellwing – Your 1-drops, and you want to open with a 1-drop. :\. There’s very little middle ground. Uninteractive solitairedecks…. They absolutely love that. You can usually win the game this way especially if you have Ice Block up when you expose yourself. Discussion. Madness at the Darkmoon Faire Cards List & Guide. You must plan several turns in advance in order to reliably pull of the combo. I pretty much auto-condede against Quest Mage in Wild. Mozaki Mage – Early #92 Legend (Rarran) – Scholomance ... Could a infinite fireball deck be made without the Way Gate card? Damn…well i guess i have to add another deck to the list of absolutely obnoxious decks that ruin my day: standard facerogue (with the lackeys, undercosted epic weapon, leeroy multiple times…rediculous amounts of damage…) There is no counter - you just get extremely lucky and hope they draw bad or you happen to be playing a hyper aggro deck. It doesn’t seem possible to defeat infinite fireball mage in wild. Here are 20 of them (in arbitrary order). The deck is pretty good against Reno decks and slower, midrange decks, but folds to … With 4 cards you can do 27 damage to the enemy hero, and have plenty of fireballs left over in your hand. All stats and win-rates for … Be warned, this is not an easy to deck to pilot and the skill cap is pretty high. Always plan to throw down Yogg while you still have ice block up in case it backfires. Find most popular Mage decks in different archetypes. When you see the cards that are typical for exodia mage, you have to be as aggressive as possible. and this expansion added spellward this 3 mana minon helps you stall vs that deck INFINITE FIREBALLS FOR FREE! Mayor Noggenfogger the turn before. Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship, Is there a way to counter infinite fireball mage. The core strategy is to Stall n' Draw, all while pushing to complete the quest. To every suggestion you answer that it doesn’t work or gets countered further. For Hearthstone: Heroes of Warcraft on the PC, a GameFAQs message board topic titled "Had a mage infinite fireball me. The damage of Arcane Blast, Fireball and Frostbolt is increased by 2000% when you cast it while Invisible. It’s a degenerate deck, and I don’t mean it as in stupid or dumb. Although not optimal, and can sometimes put your win condition at risk , you don't always need to have the 5 cards in hand to win the game. Advances from: Fire Apprentice: Advances to: ‒ Cost: Your call really. Discussion it seems to be a common complaint that if a key card in the combo is the last card in the deck, you can stall till you get it but iceblock won't defend you from fatigue draw from using timewarp. 14 Minions; 16 Spells; Deck Type: Ranked Deck; Deck Archetype: Exodia Mage; Crafting Cost: 6840; Dust Needed: Loading Collection; Created: 5/2/2020 (Second DH Nerfs) © 2020 MagicFind, Inc. All rights reserved. Last night, I had two 25/25 taunt minions and 40 HP, my opponent had no minions and was wounded, but I got killed because of the Exodia's infinite … Control the game with counters and burn spells, then finish with Kiki + Deceiver Exarch or a threat like Crackling Drake or Ral, Izzet Viceroy. I absolutely abhor and dispise combo decks, they’re the scourge of fun in cardgames in my oppinion. As a mage main, I’ve been trying out a lot of random mage decks recently. Check out Mage Standard Decks (December 2020) using data from last 4 days. Removed Azeroth Auto-Pilot. Scroll of Explosure Damaging an enemy with Arcane Explosion increases the damage it takes from … Mage; Infinite Fireball +1. In Core Set 2020 Limited, there are a lot of sweet combos to assemble, decks to draft, or plays to make. Those just make playing wild not worth it, not nerfing them was a terrible move imo. All stats and win-rates for … If you are midrange or control your odds of winning are literally ZERO %. Additionally, not sure why people seem to insist on going through others’ post history and judge them for that? They need to get a life and rethink everything. ... Infinite Fireball. But it’s fine i suppose, i’ll just keep conceding to those lame decks. The first time I ever reached Legend in Wild was with a Freeze Mage, and I tried making an updated version of it, but my winrate is pretty bad. 1 Hero powers 2 Deck 3 Strategy 4 Dialogue 5 Lore 6 Gallery 7 Patch changes The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle. If this is in Wild, you can always play Dirty Rat and/or the new 4-drop. this topic is only 2 days old? Special Notes: Information. --- Chris can't stop making decks, he must try every dumb combo and dumb idea he can. Nexus of Fate can’t be found in booster packs. Any deck that makes you lose unless you have a specific counter card (eater of secrets or a lucky dirty rat) is a horrible design. yeah just many of the big holes in hearthstone that always gets overlooked. If you can counter the combo, you auto-win. Without playing aggro? Bad idea. By repeatedly tapping and sacrificing Sword of the Meek, you can make infinite Thopters. And if you don’t correctly identify what type of deck your opponent is playing early on, it can be very difficult to win as early mistakes can eventually lead to an unwinnable state. It's impossible for your opponent to counter this. Her minions love that she loves fire.See this card on Hearthpwn Lyris the Wild Mage is a boss that can be encountered during the Dungeon Run. This is an infinite Fireball two turn kill mage deck. To beat a combo deck you need to take a more aggressive stance. Their only solution is to try to kill you before the death combo happens, but for a slow deck, it's a dead end. ive asked g00gle and nothing shows up for it. In total, you can reach approximately +110% Fire damage, which drops enemies very quickly. Pro Mage Decks. Seen people suggest it, but i don’t see how it’ll EVER be possible. I wish, but they usually infinitely freeze my “stuff” because they’re always lucky with their rediculously overpowered discover runecrap. The "Archetype Explanation" section gives a general explanation of the archetype as a whole. 2 sorcerer’s apprentice into molten reflection, into timewarp into antonidas plus one more molten on sorcerer, and u got urself an infinite fireball loop Pro Mage … Nothing greater than seeing a mage fireball themselves in the face. For Hearthstone: Heroes of Warcraft on the PC, a GameFAQs message board topic titled "The Infinite Fireball Mage". As such i don’t think it’s worth a slot in any of my decks in the slightest xD… they’re even doing it without the quest. Commander 2020 Budget Upgrade – Arcane Maelstrom By Eric Levine / June 1, 2020 May 27, 2020 I’ve now gotten a chance to play with the Commander 2020 cards, or at least some of them, so I feel even better equipped to continue this Budget Precon Updates series! I absolutely abhor and dispise combo decks, they’re the scourge of fun in cardgames in my oppinion. Thanksgiving 2020 was a weird one. When do you play dirty rat? 19 Nov. 2020: Deck has been updated for the Madness at the Darkmoon Faire expansion. You must plan several turns in advance in order to reliably pull of the combo. Removed 2x Arcane Missiles, 2x Azure Explorer, 2x Frostbolt, 1x Mozaki, Master Dueling, 2x Fireball, 2x Arcane Intellect, 1x Frost Nova for 2x Elemental Allies, 2x Confection Cyclone, 2x Mana Giant, 2x Cram Session, 2x Wand Thief, 1x Astromancer Solarian, 1x Yogg-Saron, Master of Fate. Delete the stupid quests already - all of them. I will always Dispise these. (Just imagine the Servo in the video is a Thopter.) Why doesn't infinite fireball mage include a voodoo priest? I’m playing warrior with all three dr booms… Infinite fireballmage is like solitaire… Check out Mage Standard Decks (November 2020) using data from last 4 days. Or you could just keep whining instead of trying to get better. Many of your topics seem to give off a vibe of hopelessness, like “X is completely unbeatable” “Can you even counter Y?”. 12 Oct. 2020 (how to improve page): Page updated for the Shadowlands pre-patch. Thanks to Urza, those Thopters can be transformed into infinite mana and the ability to play your entire deck! Without playing aggro? Last updated May 2, 2020 (Second DH Nerfs) Edit | Delete Wild. 12 Oct. 2020 (easy mode page): Page updated for the Shadowlands pre-patch. there a few changes to consider like:-2 coldlight oracle +2 doomsayer to combo with the frost novas -2 novice engineer +2 shimmering tempest to focus on gathering the spells faster than drawing cards . Why i always say the developers are blind. Blizzard blizzard, cone of cold frostbolt frostbolt frost nova frost nova iceblock iceblock, guarenteed getting lucky with 2mana-discover iceblock twice. Just pretend they never existed. Also, Mentality is impossible to change. 2 copies of this card are given to you with the Basic set of the game. It doesn’t seem possible to defeat infinite fireball mage in wild. Click on the name of the archetype in each tier to expand more details about the deck. so , this is my version of the new quest for mage . so just build a board use rat to try to get the pieces, it fun to use azalina +spellward after they complete the quest, this means there is a good chance you get to fireball their faces next turn. Fireball is a Mage-only spell. Infinite Fireball Mage Ruins This Game. Wild by default will have increasing number of such decks, maybe when they reach critical mass they’ll become interactive against themselves again. Ahem, Frost nova, frost nova, blizzard, blizzard, removal removal…. Drag out their Apprentices and/or Antonidas, kill them, and watch the Mage concede. get the new mech, it works againts almost every class right now, reduce warrior’s bombs, less lackeys for rogue hell u can even pull the chef out, less murloc for shaman unless they have a full board and u havent deal with it then ugh, Dirty rat is unreliable and bad tho. You play it when you have removal in hand, turn 5 or 6 at the earliest when you have a chance at actually dealing with whatever you pull. 05 Jan. 2020: Added Details TinyThreat meter, GatherMate2, DejaClassicStats, ItemRack and a ton of PvP addons. Standard Freeze strategy, but win condition uses Simulacrum to copy Sorcerer’s apprentice. Uninteractive and unfun, seems to be hearthstone’s motto? The most popular OTK mage deck in wild doesn’t actually run the quest. Bad idea. Plus, the wild meta is still infested with those Cowardly lame baku/genn decks and bigpriest. Yeah…, Autoconceding: bigpriest, infinite facerollmage, baku decks, genn decks… the list of unfun nigh uncounterable decks grows, I hate people who play those decks with a fiery passion. What a joke that there are still chimpanzees milking that garbage. 12 Oct. 2020 (Ny'alotha page): Page updated for the Shadowlands pre-patch. HOW TO USE THE META SNAPSHOT This tier list shows the best decks to play in Ranked mode to maximize the chances of winning the game and climbing the ladder. This is an infinite Fireball two turn kill mage deck. As well you should. Just pretend they never existed. Bigpriest, facerollmage and baku/genn decks have one thing in common: No interactivity. It’s the first Thanksgiving in my entire life that I didn’t get together with my family to celebrate together. Dispise combo decks, he must try every dumb combo and dumb idea he can DH Nerfs ) Edit delete... One thing in common: no interactivity a tangent, but they usually infinitely freeze my “ stuff because! 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Plays two copies of each combo piece ( easy mode page ) this. Easy mode page ): this page has been around in Modern before and has found some competitive.. All stats and solid effect, but try to change your mentality ( or vocabulary?. 10 spells, 20 minions Basic combos to assemble, decks to draft, or plays to.. Many of the archetype in each tier to expand more Details about deck. Zero % be warned, this is not an easy to deck to pilot and the skill cap pretty!